Wing Commander IV: The Price of Freedom (1996)
Action - Simulation
In Collection
#39

Completed:
No
Publisher Electronic Arts
Developer ORIGIN Systems Inc.
Series Wing Commander

Released originally in 1995 (for MS-DOS PCs), WC4 was produced on the then-unheard-of budget of USD $12 million.[1] The majority of this budget went into the production of the game's full motion video, which were shot on actual sets instead of a bluescreen.

The first game set after the end of the Terran-Kilrathi War, WC4 depicted a galaxy in the midst of a chaotic transition, with human civilians, Kilrathi survivors and former soldiers on both sides attempting to restabilize their lives. The game includes a large number of branching conversations in which the player must choose what response his character, Christopher Blair, will give; the choice may affect the other person's attitude toward your character, the morale of the entire crew, the player's next assignment and even the game's ending. As the man giving the orders, Blair often gets to choose what ship he will fly, what missiles it will carry, and what wingman (or wingmen) he will take with him.

WC4 was also the first Wing Commander game to have "redshirt" wingmen, who had minimal character development and were not important to the plot (as opposed to the flight groups of the previous three games, which contained at most ten pilots with distinct personalities). These redshirts can be killed permanently in combat, while main-character pilots always eject unless their death is mandated by the game's plot. Profiles of the redshirts used photos of some of game developers, programmers, and musicians.
Product Details
Format CD-Rom
No. of Disks 1
Language English
Personal Details
Purchase Price $0.00
Current Value $0.00
Links Wing Commander IV: The Price of Freedom at Game Collector Connect